#pragma once
#include <glut.h>
#include "BMPLoader.h"
#include "constants.cpp"

class renderTait
{
private:
	float x; float y; float z;
	float r; float g; float b;
	GLuint shirt, pants, shoe, neck, head, face;
public:
	renderTait(float init_red, float init_green, float init_blue);
	~renderTait(void);
	void draw(float init_x, float init_y, float init_z, Direction dir, Equip curEquip);
	void RightShoe();
	void LeftShoe();
	void LeftLegLower();
	void RightLegLower();
	void LeftLegUpper();
	void RightLegUpper();
	void Torso();
	void Head();
	void RightArm();
	void LeftArm();

};
